﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MCServerHelper
{
    public interface IMinecraftService
    {
        void Initialize(MinecraftServer server);
        void ProcessOutput(string output);
        void ServerStarted();
        void ServerStopped();
        void PlayerConnected(string name, string ip);
        void Dispose();
    }
}
